Match on action - When you follow a character and the camera angle changes during a scene but allows the scene the scene to continue to flow. (sometimes used to heighten parallel/ contrasts between to characters.
Eye line match - Provides insight to character personal thoughts. We see the character look at something then camera angle changes to show what the character is looking at from there prospective.
Final shot - In any scene which characters are shown in the final shot of the sequence. Normally this is the character which the audience should relate to.
Crosscutting - Showing two different shots with parallel story lines.
Jump cuts - Jump cuts though rarely used is when a scene goes on like normally but the background changes. When they are used they tend to suggest either A) chaos and disorder B) self conscious ellipsis or C) a disector who likes breaking the rules.
Motivation - A motivation edit is when a character talks about something we haven't seen happen it cuts to a scene of what they are talking about.
Pace of editing - The speed of the editing (how long each clip in a scene is) the quicker the clips the normally means there is some sort of action going on longer clips normally means its build suspense and/or trying to create drama.
Prevalence - How much screen time a character gets can show how important their role is. Genrally the more screen time the more important they are.
Selection : to show or not to show - What the directer picks to show the audience. (always picking the most important bits hoping that the audience can fill the gaps which he has missed )
Shot/reverse shot - When having a conversation editing between the two people so the camera is facing who is talking or the emotion on someones face when being told something.
Tracking shot - A continues shot that follows a character.
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